Hi Stumbler! Leonidas here, we have some news to share with you!! 

Get ready for Version 0.78! This update brings
new levels, a brand-new splash screen, a ton of new IP collaborations,  a whole bunch of new cool cosmetics, and more!

Get ready to race through exciting new challenges and show off fresh cosmetics in the latest update! With new additions to Block Dash and a variety of stunning cosmetic options, there’s plenty for every Stumbler to enjoy. Jump in and explore all the fun this patch has on the shelves for you!

New Levels 

IP Collaboration: Dungeons and Dragons

Stumbles and Dragons

Join Mr. Stumble on this epic adventure as he gathers his party to confront the dungeon's trials. Lava, traps, Kobolds, Dragons, Giants, and Beholders await as each player is bestowed with a random ability to navigate the perilous labyrinth.

  • Designed for up to 32 players, but the gameplay is still seamless with fewer participants

  • The challenge escalates as the prismatic wall relentlessly advances, testing players' abilities and determination with each passing room

    • There are 12 rooms in total

  • No two ventures into the dungeon are the same, as players are bestowed with unique class abilities to aid them in outrunning a relentless prismatic wall that spells doom for those it touches

Will you be able to escape the clutches of this mischievous dungeon?

New Mechanic
Classes and Abilities
In the new level players can experience playing as 1 of 4 different classes, each class will give the player a special action button allowing them to trigger a unique ability and changing how they approach and solve the puzzles in the level.  The 4 classes are:

Fighter

The Fighter class will give the player the ability to swing a magical axe breaking barrels, cutting chains and knocking down other players.  Each time they swing the axe they will get a small speed boost in the direction they are facing.

Mage

What self respecting Wizard doesn’t have a plan to quickly escape?  By triggering the Wizards ability the player will teleport through the ether to a location in a straight line ahead of them. The length of this teleport is always the same so make sure you are facing the right way and know where you will land.

Rogue

All good Rogues need a quick way to get up high to find new paths and escape observation. By playing a Rogue you will get the ability for a special boosted jump allowing you to leap over opponents, bypass hazards and discover new routes.

Cleric

The embodiment of serenity and calm, with unshakeable faith the Cleric can protect themselves from all hazards for a short period of time through their Holy shield.  Trigger this ability to make yourself invulnerable to environmental, player and non-players hazards.

New Level

IP Collaboration: Teenage Mutant Ninja Turtles

Turtle Tumble

Slip, slide and tumble through the sewers as you race to get home to the Turtles Lair.  Avoid the Foot Clan who will try to block your progress and bump you off the path. Grab a slice of pizza on the way to boost your speed and take advantage of the shortcuts to beat the rest of your friends.

With this brand new level we are introducing some new hazards to avoid and power-ups to collect:

  • Avoid Foot Clan ninjas, if you hit them they will send you off your path and slow you down.

  • Pick up slides of Pizza to receive a speed boost.  

    • Each Pizza slice will speed you up helping you to go faster and jump further.

New Level

Legendary Laser Dash

Legendary Laser Dash is the second level of this type that we are implementing in the game, and as the name suggests, it is based on Laser Dash.

In this level players will not only face Block Dash and Legendary Block Dash waves. A new variety of unique lasers waves have been introduced, while at the same time some moving lasers will spawn all over the place, making it harder to find a safe spot in the gameplay area. 

As time advances so does the difficulty. The amount of lasers increases progressively, starting with time orange lasers (normal ones) appear on the ground, then the green lasers (slowest ones) on the sides start to move and finally the blue lasers on the sides (which are the fastest).

In the last minute, two green lasers will appear on the ground, as the last challenge. It can host 32 players, but It is particularly recommended for 16, 8 players (2nd and 3rd rounds)

Can you find out what the Pro-Moves for Legendary Laser Dash are?

New Level

Rush Hour Legendary

Dive into the upgraded version of the beloved "Rush Hour" map, now elevated to Legendary status! This third Legendary map in our lineup introduces fresh challenges and thrilling new obstacles.

New Features and Obstacles:

  • Fire Hydrants: Positioned at the sides, shooting water streams to push players off balance.

  • Breakable Platforms: Stand too long, and they explode and disappear.

  • TNT Boxes: Activate on contact to eliminate other players or use them as temporary platforms.

  • Laser Vehicles: A more dangerous variant of the original cars, adding extra risk.

  • Dynamic Portal: The car-spawning portal moves forward, progressively reducing the gameplay area.

Also, a surprise final challenge awaits for those who survive until the last minute. Can you make it?

Prepare for an adrenaline-pumping experience in Rush Hour: Legendary Edition!

New Level

IP Collaboration: SpongeBob Square Pants

SpongeBob Dash

SpongeBob Dash is a new version of Block Dash set in the SpongeBob Squarepants universe.

It features the familiar mechanics of Block Dash with some new additions.

  • The level takes place aboard the Flying Dutchman’s ghost ship.

  • Waves will spawn explosives that detonate upon collision with players.

  • Some wooden planks on the floor are fragile and can be destroyed by explosions.

  • A water current spawns periodically, alternating between pushing players to the left and right.

The Flying Dutchman himself stands at the helm, bringing with him a new set of toys to make players life a living hell

  • Chest:

    • Closed Chest: The size of a regular block. Slightly pushes players.

    • Open Chest: Two blocks high. Players need to jump twice to pass over it.

  • Barrel:

    • Rotating Barrel: Pushes players on contact.

    • Explosive Barrel: Detonates upon contact with players. The explosion destroys the floor.

  • Bouncing Net: Causes players to stumble on contact.

  • Lighting Wall: Kills players on contact.

Will you survive until the end?

New Level

Stumble & Seek

Dive into a thrilling game of hide and seek in the world of Stumble Guys. In this exhilarating new Map, players split into two teams: Hiders and Seekers. The twist? Hiders disguise themselves as everyday objects within the construction site, blending seamlessly into their surroundings to evade capture.

  • Experience a single round of intense hide and seek where Seekers hunt down cleverly disguised Hiders.

  • As a Hider, transform into various props like barrels, signs, or tools, and switch between forms to outsmart Seekers. Beware, you'll need to change shape periodically, which could blow your cover!

  • Set in a bustling construction site, similar to Construction Climb, this map challenges you to spot the out-of-place or suspiciously moving props. 

  • Keep your eyes peeled for clues like unexpected smoke signals that reveal the Hiders' positions.

  • Every 45 seconds, Hiders face a forced transformation, marked by a dramatic smoke explosion, adding a layer of challenge to their stealth tactics.

Get ready to blend, disguise, and seek your way to victory in the Stumble & Seek Map. Whether you’re blending in or sniffing out, this game promises excitement and surprises at every turn!

New Level

Stumble Rumble

A new take on elimination - introducing brawling! Take part in this chaotic PVP experience in a dynamic arena that crumbles over time!  Arm yourself with weapons and knock your enemies out! But beware! You are also everyone else’s target! Watch out for those 3 precious lives, because when you run out you'll be eliminated from the round!

Weapons


Boxing Glove - The faithful punch and default ability. Great for hitting a bunch of times, but less impactful than the other weapons.

Baseball Bat - A more precise large hit, which can send enemies high into the sky. The cooldown is a little longer on this one though, so make your hit count!

Hammer Spin - Spin into a frenzy with the ability to knock multiple enemies at a time. This weapon will require some skill to use, as predicting enemy movements will be your goal here. Just watch out, and don't fall from the arena as you spin!

Golden Glove - This weapon is meant for eliminating. The presence of the golden glove strikes fear into opponents, with its high powered hit and charge. However, it is up to the wielder to remain cautious while using.

New Level

Stumble Up 2

Are you ready to ascend once again? Introducing Stumble Up 2, the next installment of the beloved Stumble Up high-rise challenge!

In this sequel, the very fabric of Space-Time has been torn apart, unleashing complete chaos across the course. With new obstacles and surprises, it stays true to the vertical, fast-paced action that Stumblers all around the world have come to love.

Set in a vibrant, sci-fi-inspired environment, Stumble Up 2 is a race through a gravity-defying world. The course features floating platforms, suspended structures, and stunning intergalactic backdrops filled with neon lights and futuristic elements. From towering spires to floating spaceports, every section of this level feels like a leap into the unknown.

You'll need to navigate across floating beams, jumping from one gravity-defying structure to another, all while maintaining balance on shifting platforms. With a host of tricky pathways, this race will challenge even the most seasoned Stumblers.

Do you have what it takes to make it to the top?

New Level

Battle Dash Teams

Get ready for an epic showdown in Battle Dash Teams, a brand-new team-based experience that brings a competitive twist to the classic Block Dash formula. In this unique mode, 8 players are divided into two teams, battling on separate fields to outlast both block dash waves and rival team attacks!

Survive and Attack: Use your skills to dodge waves of blocks while collecting Sword Block Pickups to charge your team’s attack bar. Once charged, unleash powerful attacks against the opposing team to disrupt their survival strategy!

Two Types of Pickups: Keep an eye out for Silver and Gold Sword Blocks—each with different point values— to quickly fill your attack bar and launch devastating effects on your rivals.

The intensity ramps up as the game progresses, starting with easier waves and gradually introducing more complex patterns and attack combinations. This one-round mode is designed to challenge even the most experienced players!

Six Powerful Attacks: Collect enough pickups, and your team can unleash one of six randomized attacks to wreak havoc on the opposing field:


Banana Rain: Bananas fall from the sky, creating random chaos as players slip and stumble on the rival's platform.

Twister: A tornado zigzags across the enemy platform, bouncing players into the air—use it to disrupt their movement or even give yourself a tactical advantage.


Explosive Robo-Chickens: Does this need an explanation?A cannon appears on the enemy’s side, launching explosive Robo-Chickens that detonate after a short time, pushing players around the field.

Stellar Wind: A strong wind gust sweeps players to the right, forcing them to fight against the current while dodging blocks.


Laser Ring: A massive ring of static lasers moves from front to back—touch a laser, and you're instantly sent into spectator mode!

Tracer Beam: A laser beam chases the closest player, stunning them if they get caught in its path.

Battle Dash Teams is not just about surviving—it's about outsmarting your opponents with teamwork, strategy, and the clever use of attacks. Will your team come out on top? Jump in and find out!

New Level

Block Dash Rush

Welcome to Block Dash Rush, the latest addition to the Block Dash family! This race map takes elements from the classic Block Dash elimination level and combines them with elements from Laser Dash (such as moving blocks, breakable platforms, and deadly lasers, etc.) to make a thrilling experience!

Fans of Block Dash can now experience the chaos of dodging obstacles, but with a racing twist—where speed and precision are the keys to victory.

Set high above a neon-lit cyberpunk cityscape, Block Dash Rush reuses iconic obstacles from both Block Dash and Laser Dash—like moving blocks, breakable platforms, and lasers—creating an intense race to the finish line.

The difficulty starts off manageable, but escalates with every stretch, combining multiple challenges that will push players to their limits. Do you have what it takes to out-dash your competitors and claim bragging rights as the fastest Block Dasher?

Additional New Levels

Additionally, in this update, we are introducing several exciting new levels to the rotation. Be ready to stumble into unique challenges and gameplay experiences across a variety of themes and mechanics. Here’s the full list of additional levels available:

  • Crab’s Landing

  • Monopoly Rush

  • Don’t Be Jelly!

  • Turbo Temple

  • Space Drop

  • Space Droooooop

  • MrBeast’s Dangerous Traps

  • Bucket Mayhem

  • Ice & Fire Fumble

  • Dart to Finish!

  • Hot Wheels Yeti Run

  • Team Block Dash

New Gameplay Feature

Teams

Wait, What? Yes, that’s right! NOW YOU CAN PLAY A VARIETY OF LEVELS  IN TEAMS!
Elimination Levels

In ELIMINATION LEVELS, if one of your teammates gets eliminated, fear not! The newly crafted orbs will allow you to respawn them back into the game to keep the battle going! Here is how it works:

  • A maximum of two (2) respawn orbs will appear on the map.

  • Each respawn orb appears in a random place of the map

  • Each respawn happens in a random amount of time after the last one was collected with a maximum of 12 seconds.

  • Collecting orbs will bring back players in the same order they have been eliminated, so they always come back in the same order they were eliminated (first out - first in)

  • You can collect orbs even if all your teammates are alive in order to make it more difficult for your rival teams to survive.

Race Levels

For RACE LEVELS, there are no respawning orbs. Instead, your team’s qualification is determined by your collective team position in the race. The quicker your team finishes, the better your chances of advancing to the next round!

  • Points System: Every position in the game earns your team points.

  • How to Qualify: Your team needs to collect enough points to be in the top half. To move on to the next round, your team must be better than at least half of the teams competing.

  • Leaderboard Changes: As players finish, points are added to teams' totals, which can change your team's rank in real-time. 

  • End of Round: The game round ends when there aren’t enough points left for any team below the cutoff to catch up. This means once it’s impossible for other teams to qualify, the round automatically stops.

New Gameplay Feature

Endless Mode 

You asked for it, and we delivered! Welcome to the thrilling world of Endless Mode Laser Tracer AND Rush Hour! These revamped levels introduce a unique endless mechanic, meaning the challenge continues as long as players remain alive. Here's what you can expect from this exciting update:

  • Endless Survival: The level doesn't stop until the last player is eliminated. Test your endurance and see how long you can outlast your opponents in this never-ending laser dodging frenzy.

  • Dynamic Skybox: Experience the passage of time with a new dynamic skybox that changes as you play. Watch the sky evolve from dawn to dusk, adding a visually immersive element to your endless run.

  • Remodeled Map: Both levels have been meticulously remodeled for a smoother and more enjoyable experience. Navigate the arena with improved aesthetics and fluidity.

New Feature

Play Center

With this update we’re introducing Play Center, a new hub that brings together different game experiences offered in Stumble Guys. Here, you’ll see new game modes daily, with sections for Featured Events, Discover Events, and Time Trials Events. Play Center is your one-stop shop for all your favorite Stumble Guys game modes!

Whenever a new event appears in the game, it will be hidden under covered tiles. Click on these tiles to reveal the event and earn XP for each tile you uncover.
Once uncovered, the Event Thumbnail will be revealed, which will provide you with key information to help you quickly grasp the essential details of the event

  • Bottom Right: Current number of players participating in the event.

  • Middle: Event name and your progress on a leaderboard or milestone.

  • Top Left: Event timer and any reward multipliers.

  • Top Right: Game mode and team size for team events.


The Play Center will display for you a variety of game modes, each providing a distinct experience:

  • Original: 32 players, 3 rounds

  • Showdown: 8 players, 1 round

  • Duel: 2 players, 1 round

  • Clash: 4 players, 3 rounds

  • Turbo: 16 players, 3 rounds

  • Blitz: 32 players, 1 round 

Game modes involving teams may have specific variations. 

Once you select a game mode, a Info Screen will Pop-up providing detailed information about the event, including:

  • Tags: Key details like the game mode, available rewards, and more.

  • Round Information: Shows the number of rounds and the maps you'll play.

  • Progression/Leaderboard: Displays your progress or leaderboard status, with an option to view more or less detail.

  • Play Buttons: Includes options to "Play" and "Play with Friends," making it easy to join and enjoy the event with others. This pop-up ensures you're fully informed and ready to engage with each event.

Cosmetics 

Unleash your style with a brand-new collection of cosmetics! This update brings a wide variety of fresh options, including dazzling skins, vibrant footsteps, and powerful new special emotes. Whether you're looking to stand out or add an extra edge to your moves, there's something for every Stumbler in this exciting lineup.

New Special Emote: 

  • D20 Roll [SPECIAL]

    • Are you feeling lucky?  Roll for initiative! Take your lucky D20 for a spin with an all new emote, roll the dice and see what number appears! Bowl down your opponents as you try your luck. Will it be unlucky number 1? Or will you get a critical roll with a 20!

  • Power Jump [SPECIAL]

    • Do you have trouble making that one jump?  Need a last minute boost when jumping? Say no more! This new Special Emote is for you!  

    • With the power jump you will be able to jump higher and further by performing a boosted jump.

      • The Power Jump enables you to reach greater heights than a standard jump allows.

      • You can bridge wide gaps by either executing a regular jump followed by a Power Jump or vice versa. The choice is yours based on the situation.

      • Unlike standard jumps that can propel you forward, the Power Jump solely increases your vertical height. So, if you execute only a Power Jump, your character will ascend without moving horizontally.

        • If you've already gained horizontal velocity from a standard jump, the Power Jump will amplify your vertical leap without altering your horizontal movement.

        • If you initiate with a Power Jump followed by a standard jump, you'll gain additional height. However, you can still introduce horizontal velocity when executing the standard jump.

  • 66 NEW EMOTES including Common, Uncommon and Legendary rarities!

  • 63 NEW FOOTSTEPS from all rarities!

  • 46 NEW TAUNT ANIMATION (Rare, Epic and Legendary)

  • 50 NEW VICTORY ANIMATIONS from all rarities!

  • 240 NEW STUMBLERS, including:

    • 2 Common + 8 Uncommon

    • 29 Rare

    • 62 Epic

    • 66 Legendary

    • 49 Mythic

    • 24 Special

Bug fixes

These are some of the most relevant bug fixes in this release:

  • Loop in Map Selection: Resolved issue where users could get stuck in an endless loop in the Map Selection Carousel in split-screen mode on Xbox.

  • Event IAM Navigation: Fixed issue where the L-Stick functionality was lost upon accepting an Events IAM in the events lobby on PS4/PS5.

  • Crossplay Icon Display: Corrected display of crossplay icons for friends across platforms.

  • Title Screen Crash: Addressed a bug causing crashes on pressing any button at the title screen on multiple platforms.

  • Game Suspend Stability: Resolved crashes occurring when resuming the game from a suspended state on Xbox and PlayStation consoles.

  • Missing Controller Prompts: Fixed missing navigation prompts in the top left corner during Controller Bindings on Xbox and PlayStation.

  • Split-Screen HUD: Corrected issue in split-screen mode where only the "stumble name" displayed rather than PSN ID and console icon.

  • Custom Party Join Error: Fixed error preventing Custom Game party creation if a player was added to a local party.

  • Network Check Language Update: Updated terminology in the ‘Network Check’ error message to correctly label PlayStation systems instead of generic “device.”

  • Shop Display Issue: Resolved issue where discounts were not reflected correctly for promotional items in the Nintendo Switch shop.

  • Visual Artifacts in Shop: Fixed artifacts displayed briefly after exiting the Shop’s "Offers" and "Gems" tabs on Nintendo Switch.

  • Button Conflict on Controller Bindings: Resolved inconsistent behavior in Controller Bindings menu when assigning previously bound buttons to new functions.

  • Leaderboard Status Inaccuracy: Corrected inaccurate display of friends’ online/offline status in parties and leaderboards.

  • Conflict Alerts for Emote Assignments: Resolved issues with button conflict alerts in the Controller Bindings when attempting to assign emotes.

  • Trophy/Achievement Tracking: Corrected issue where Battlepass refresh affected progress tracking for achievements on Xbox and PlayStation.

  • Emote Menu Resizing Issue: Fixed visual stretch on the emote menu button in active gameplay after custom key binding on PlayStation consoles.

  • Infinite Loading on Region Change: Fixed infinite loading that occurred when switching server regions following network disconnects.

  • Localized Text for Button Conflict Prompts: Resolved missing translations in multiple languages for the “button conflict” alert in the Controller Bindings menu on PlayStation.

  • Artifact Screen Issue: Addressed issue with brief blue screens on Nintendo Switch following the "Press any button" screen.

  • Key Bind Reset After Relaunch: Fixed issue where custom key bindings reset after restarting the game on PS4/PS5.

  • Add Friend Button Label: Corrected mislabeling of the “Add Friend” button in the Recently Played tab on PlayStation.

  • Null Reference Error in Collectibles: Addressed rare null reference error in collectible tracking on various consoles.

  • Event Completion and Reward Issue: Resolved cases where rewards were not granted upon event completion.

  • Frame Rate Drops on Select Maps: Improved stability and FPS on Xbox One in multi-player modes for “Blaster Base,” “Hot Wheels Yeti Run,” and “Scaffold Stumble.”

  • Clear Button Display Issue: Fixed placement issues for the Clear button in Controller Bindings on Xbox.

  • Unresponsive AI in Spectate Mode: Resolved issue where AI would appear unresponsive during spectate mode on "Blaster Base."

  • UI Misalignment in Victory Screen: Corrected overlapping elements in the victory screen on specific maps.

  • Key Binding Menu Issue: Fixed cases where same button could be bound to multiple concurrent actions in the Controller Bindings.

  • Custom Game Join Error: Corrected error message displayed when trying to join a crossplay party with a local user on Nintendo Switch.

  • Menu Transitions Freeze: Addressed cases where resuming from the console’s sleep mode could cause the main menu to freeze on all platforms.

And many other fixes to enhance gameplay, stability, and user experience across all platforms.

Keep on roaring!