Welcome to Stumble Guys! Mr. Stumble here, let's check together the Patch Notes 🗒️

Gather your party and ready your dice, Stumblers, as we embark on a journey back to the enchanting world of Dungeons & Dragons within the Stumbleverse!!

Prepare yourselves for an epic quest as we unveil the new Dungeons & Dragons race level. With multiple paths stretching out before you and the freedom to choose your class, the adventure that awaits knows no bounds!

But that’s not all! Join us as we reveal exciting updates to Events and Tournaments, introducing fresh challenges that will push every Stumbler to their limits.

Prepare for an unforgettable adventure as we roll out the 0.69 update, where heroes are made and legends are born. The Stumbleverse awaits your brave endeavors!

New Maps:

Behold the Gold:

Embark on an exhilarating journey in this thrilling race level set in a treacherous dungeon within the world of Dungeons & Dragons. Prepare yourself for a heart-pounding adventure filled with cunning Kobolds, deadly traps, and the ominous presence of the fearsome Beholder.

As you step into the adventure, you'll face a pivotal choice: Fighter, Cleric, Wizard, or Rogue? Select your class wisely, for each possesses unique skills essential for navigating the perils of this dark abyss.

With the finish line in sight, a final dash awaits beyond the imposing doors of the treasure chamber. Whether you've secured a commanding lead or find yourself trailing behind, strategic use of your class abilities can make all the difference.

Explore multiple routes through its labyrinthine corridors, each presenting its own set of challenges and opportunities. Keep a keen eye out for Mimics lurking among chests and utilize traps to hinder your rivals' progress.

Will you opt for the safer path, or dare to take high-risk shortcuts in your quest for glory?

Will you emerge triumphant as the first to claim the legendary treasure, or will you fall victim to the dungeon's unforgiving depths? The choice is yours in this pulse-pounding race for glory!


New Event and Tournament Menus:

We're thrilled to introduce an exciting upgrade that will revolutionize the way you experience events and tournaments! Say goodbye to rigid structures and hello to flexibility! Prepare to embark on tournaments with a variable number of rounds, ranging from the classic three down to a thrilling single-round showdown.

But that's not all – diversity is the name of the game, as participant numbers can vary from the traditional 32 all the way down to an intense duel between just two players.

Our redesigned interface offers a wealth of information at your fingertips, from event configurations detailing rounds and participants to enticing descriptions, entry fees, availability of emotes, and the tantalizing rewards that await.

Get ready to dive into a world of endless possibilities and customize your gaming experience like never before!



Garden Table Flip






Paraguay Flag

Swarm of Bees



Sunflower Gal

Sawblade Sentinel


Inflatable Joe

Cymbal Monkey

Idiot Sandwich

Sticker Guy

Dr. Silkyfur


Soil Mate

Sir Recyclesalot

Mr. Bush

Carl Curveball


Victory Animations:


Balance Change:

Snowball Emote

We've strengthened the Snowball Emote based on your suggestions and opinions:

Freeze Effect increased from 50% to 75%

Bug Fixes:

Fixed an error where the punch emote did not appear sometimes in the emotes section.

Fixed errors related to late joiners causing issues with the matchmaking mechanic.

Rectified the duration reduction of the 'Force shield' emote after performing the invisibility emote in Gameplay.

Fixed an issue where players could get stuck on the carousel, leading to the game becoming unresponsive when attempting to leave the party.

Resolved an issue where an infinite carousel screen appeared after disconnecting from the network during the loading process on iOS devices.

Fixed a bug where Tournament rewards (XP, Crown, Trophy, PassTokens) did not update in real-time in the Players’ Inventory.

Corrected an error by which equipping taunts and special emotes altered the emotes' descriptions sometimes.

Selected templates now correctly appear when entering editor mode to create a new map.

Fixed a bug where placeables could be moved inadvertently while testing a map.

Players can now scroll down properly in the Customize Menu by tapping on an empty space.

Resolved an issue where duplicate rewards were displayed multiple times on the reward screen after claiming prize boxes.

Fixed an issue where players were unable to exit the Reward Screen after claiming an Event Reward that contains skin shards

Corrected an error where Swarm of Bees footsteps were inaudible in some device builds.

The old XP logo has been removed from the invite friends popup.

Fixed an issue where sometimes deleted player profiles remained on the friend list in Social Invites.

Corrected an error where sometimes the selected language did not immediately reflect changes in Settings.

Fixed a bug where SFX was inaudible when characters hit obstacles while spectating on all maps.

Corrected the display of Gem prize images on Tournaments X reward screens.

Fixed incorrect display of Merry Christmas flag footsteps during gameplay.

Corrected the centering of flag steps from the backside of the character.

Rectified the repeated XP animation in the main hub if interrupted.

Resolved small FPS drops observed when Race For Eternia level was played on 2nd or 3rd on some Android devices.

Addressed a bug where the character stumbled while crossing the finish line in the Race for Eternia map.

Addressed an exploit where players used a missing collider to accelerate their descent on the slide on “Race for Eternia” level.

Fixed a bug where sometimes players passed through obstacles and failed to progress in the "Race for Eternia" level.

Players now respawn correctly at the previous checkpoint if they fall backward from a specific obstacle in the "Race for Eternia" level.

Added the missing opponents' 'Ground cracking VFX' on the "Race for Eternia" level.

Resolved the transparent display of 'Powerup' VFX while using it in Pac-Man Power level.

Resolved an issue where the spinner asset did not rotate during gameplay in Pac-Man Power Party level.

Addressed a situation where the platform of the rotating fan did not perish after turning red in MrBeast's Warehouse.

Fixed a visual error on the 'Super Slide' level that made the water whirlpool appear out of place.

Restored missing zap effects in the “Bot Bash” level.

Removed visual artifacts appearing on the outer track where they shouldn't on the track leading to the final phase on “Hot Wheels 2” level.

The 'Smoke' skin no longer partially disappears near the Beast logo at the start and end of the map on the “Mr. Beast's Dangerous Traps” level.

Resolved an issue where bots on Super Lava Slide levels could not complete the level.

Other minor fixes and corrections.


0.69.5 (All platforms except Xbox)

- Minor bugs fixes

0.69.6 (Android only)

- ANRs fixes

Have Fun!